DESTINY 2: THE FINAL SHAPE

In collaboration with Bungie and Playstation Studios, I helped develop the look and animations for show-stopping motion graphics shots for 2024’s Destiny 2 Guardian Games Trailer, including title cards and vfx treatments for game capture.

WHAT WE DID

STYLE DEVELOPMENT

  • Explored ways to achieve looks and animations laid out in storyboards.

  • Ensured that animation approaches would be foolproof for external localization.

  • Designed an animation system based on existing event branding and utilizing composited game capture.

TRAILER DELIVERABLES

  • We made:

    • 8 title cards

    • 2 end cards

    • 9 interstitial vfx composites

    • Additional versions in 9×16 and 1×1 aspect ratios tailored for social platforms

  • Delivered an easy-to-use, plug-and-play After Effects project for localization agencies including:

    • Organized folder structure

    • Clear and detailed naming

IMPACT

  • Bolstered stand-out moments in the trailer to get Destiny 2 players to rally with their in-game classes and contribute to the communal sense of competition for this event.

  • Expanded on the existing animation style for Guardian Games while adding some memorable annual flair.

CREDITS

CREATIVE DIRECTION THIAGO GUTIERREZ, BENJAMIN DUNN, JON WAMBOLT, KENNON FLEISHER

DESIGN & ANIMATION KELLAN MOONEY, KENNON FLEISHER, & RYAN POLICKY

PRODUCED BY LIZZIE BERGQUIST

ART DIRECTION (KEY ART) JOSEPH BIWALD

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