MARATHON: NIGHTFALL
TRAILER MOTION PACKAGE

In collaboration with Bungie and PlayStation Studios, I worked to create a bold and refreshing motion graphics system for Marathon’s second season, Nightfall. Keeping one foot in the core brand, we added new thematic flourishes and refined the expectation of what’s included in a package for Marathon.

WHAT WE DID

STYLE DEVELOPMENT

  • Iterated through various ways to tie in seasonal imagery like LIDAR and terrain mapping.

  • Built new systems upon pre-existing creative decisions from the launch branding.

TRAILER DELIVERABLES

  • We made:

    • 1 title cards

    • 3 end cards

    • 2 transitions

    • 1 lower third

    • 1 infographic overlay for in-game items

    • Additional versions in 9×16 and 1×1 aspect ratios tailored for social platforms

  • Delivered an easy-to-use, plug-and-play After Effects project for other creative and localization agencies including:

    • Organized folder structure

    • Clear and detailed naming

    • Detailed documentation for the project and pre-rendered deliverables

IMPACT

  • Evolved the Marathon brand in trailers and beyond to underscore the high tension and dark mystique that make this drop special.

  • Provided a helpful toolkit for other creative partners to use to quickly and independently make iterations of graphics as needed.

  • Established the blueprint for what a motion package for Marathon needs to be.

End Card Flow
in-game item overlay
Wipe transition
title card
lower third
glitchies b-roll transition reel

CREDITS

CREATIVE DIRECTION ERIC LITTLEJOHN & GARRETT MORLAN

DESIGN CHRISTINE LIM

DESIGN & ANIMATION KELLAN MOONEY

PRODUCED BY SARA EBERHARDT & DAN MARTIN

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DESTINY 2 | GUARDIAN GAMES 2024